Aurora Feint approached Demiforce about two weeks ago to see if we'd be interested in integrating their OpenFeint system into our current and future lineup of games. Being fellow "iPhone Oldskoolers", I've known and respected this crew since day one, so I figured hey, why not.
We agreed to strike a deal for a cut rate in exchane for promotional services. In other words, I allow Demiforce to be quoted in their press releases, so we all look like one happy family.
They went ahead with the press release Friday April 17, which got picked up by TechCrunch, VentureBeat, and many others. Very happy for them. However as I was reading the TechCrunch article, something caught my eye - the reporter had claimed that Demiforce had given up Onyx in order to adopt OpenFeint. This could not be further from the truth, a we canceled Onyxfor our own reasons, none of which were related to OpenFeint. Aurora Feint had approached us later on, quite a ways after the fact.
In essence, Onyx and OpenFeint are radically different services which cater to different needs. The Aurora Feint crew has been very accomodating thus far in listening to feedback I and others like me have given, and I wish them well in their success